You may not believe it, but it’s not bad to remember that it has been about five years since the ninth generation console launches; That is, in the next two or three years, we should see next -generation consoles. It is not hidden from anyone to design their next -generation consoles. However, no one may not know the details of their hardware other than themselves. A new report has cited reliable resources from possible PlayStation 4 console hardware; The report we think is closely close.
The Mooore’s Law Is Dead YouTube Channel has been publishing reports right for many years about graphics card chipsets; Reports that correctly report on the upcoming Nvidia or AMD programs. However, the MLID channel reports have not always come from the water, and we can’t be 100 % confident in this channel.
On the other hand, the MLID YouTube channel has just released all the PlayStation 4 Pro hardware specifications last year. The channel has recently described the details of Sony’s hardware and programs for the PlayStation 2. Although we are not sure of the accuracy of the information released, we assure MLID, taking into account the correct details of the PlayStation 2 that leaked from the same source. Of course, we also say that what is published in this report does not seem far away.
Keep in mind, first of all, that even the Moore’s Law Is Dead Channel itself says that this information is for year 2.
The general details of PlayStation 2 hardware are as follows:
- The main graphics chipset is probably based on the architecture of the RDNA5 processors
- Eight Zen 6 AMD (or even more modern architecture)
- 1 to 2 RDNA 5 processing units at 1 GHz or higher
- The 2 -bit or 2 -bit GDDR7 memory varies from 32GT per second (gigatarsar per second to gigabit per second and refers to the number of data, not data transfer speeds)
- The structure of the chipset instead of a single processor consists of several different types of chipsets that come together to form a general chipset. Basically, GPU and CPU are each separate chipset that is connected to each other with a specific communication bridge to build the main processing unit.
- It is possible to run PS4 and PS5 games on this architecture (there is no talk of previous generations)
- Sony wants to keep the console price as low as possible
- The console power consumption is very low (2 watts), which is much lower than the PlayStation 2 (2 watts for the usual PlayStation 2 and 2 watts for PlayStation 2 Pro).
- The base of the PlayStation 2 graphics processing power will be about 5 times the PlayStation 2 (the percentage increase in the re -processing process is even higher)

Well, if we want to analyze this a little, that we are, of course, we are also talking about MLID sentences, the PlayStation 2 hardware details with the Orion password are a little:
- The number of processor cores is 5 times the PlayStation, but we are four generations ahead
- The number of graphics processing units is less than the PlayStation 4 Pro, but the frequencies are 2 % higher
- It should be noted that the RDNA 5 will make a lot of progress compared to the RDNA 2 PlayStation 2 architecture, and each processing unit will be repeatedly faster than previous generations.
- Bit rhythics is less memory, but its high speed makes it up to between 1 GB / s to 1 GB per second in memory.
- Sony and AMD want to put a very high cache on the console
- The PlayStation 3’s three -point base power puts the PlayStation 2 base power approximately near the RTX 4080, but with much more processing power of the Ray Tracying
- AMD has attempted to persuade Sony to use a desktop chipset to build a PlayStation 4 chipset to reduce the cost of building, and to have a single -generation Xbox and PlayStation next generation. Because Microsoft uses a desktop chipset to build a processor inside its console. Of course, it is unclear whether Sony has accepted the offer.
- Sony is likely to consider the relatively low price of $ 2 for the console. (Probably priced for the digital base model and the Disk Model)
Finally, let’s add to ourselves that all of this is the console’s hardware details, while Sony costs a lot on the development of PlayStation 4 Pro software capabilities and features like the PSSR can even increase the console’s final output power even. Basically, developed capabilities such as the same PSSR technology, which were used in the PlayStation 4 Pro, will be the basis of the PlayStation 2.
Another point is the possible timing of the PlayStation 2 entry. At the end of its analysis, the MLID channel predicts that the end of the year or year 2 will be a good time to build and launch this console; That is, more or less three years left until the launch of the PlayStation, which seems reasonable given the generational time.
Source: Reetera


50,422,800
48,699,000
Toman

RCO NEWS




