Mark Sagar, co-founder of Soul Machines, unveiled the innovative Baby X project at GITEX 2024. He addressed the role of multimodal and interactive artificial intelligence in the future world and explained how this virtual character, by simulating the brain and body, interacts with humans in an autonomous and natural way.
An innovative project in artificial intelligence: Baby X
Mark Sagar introduced Baby X in his speech; A virtual child of 18 to 24 months who interacts with you in real time using the virtual nervous system. This intelligent character is designed in such a way that it can directly and naturally interact with its surrounding environment, including online content.
Sagar explained that Project Baby X is trying to design virtual characters from the inside out by simulating their emotions, perceptions, and motivations. He emphasized that in order to create autonomous characters, it is necessary to fully simulate their brain and body.
Brain and body simulation: the key to virtual life
Sagar believes that simulating AI characters will be incomplete without fully simulating their brains and bodies. According to the theory of bodily cognition, the mind is dependent on the body, and to have a real intelligent personality, the body and the brain must be simulated simultaneously. In the Baby X project, this concept is implemented by combining neural, sensory and cognitive systems, allowing this virtual character to autonomously learn and interact with the world around it.
Play and social interactions: the basis of child-centered artificial intelligence
One of the key points of Sagar’s speech was the importance of games and social interactions in the development of artificial intelligence. Unlike large language models that learn from massive data, Baby X learns language and social concepts through play and direct interaction with its environment. Through curiosity and social interactions, this intelligent character acquires the necessary skills to understand and interact with the world around him; An approach that is very similar to the learning process of children in the real world.
Emotions and decision making in artificial intelligence
Sagar pointed out the importance of emotions in the decision-making processes of artificial intelligence characters. In Project Baby X, emotions play a vital role in brain-body coordination. Based on advanced research in neuroscience, emotions have been simulated as an important motivational factor in the decision-making and behavior of virtual characters. By experiencing and processing emotions, Baby X makes complex and intelligent decisions.
Human applications and digital health improvement
Sagar also pointed to the social applications of this technology and explained how virtual characters like Baby X can be effective in reducing loneliness and improving people’s mental health. Especially during the COVID-19 pandemic, virtual characters created by Soul Machines have been developed in different languages to be used in areas such as public health and welfare.
Human and artificial intelligence cooperation in the near future
At the end of the speech, Sagar mentioned the importance of interaction between artificial intelligence and humans and stressed that the future of artificial intelligence depends on close and empathetic cooperation between machines and humans. He stated that the combination of emotions, motivation and social interaction in machines can lead to the creation of digital personalities that play an effective role in improving human lives. This type of artificial intelligence can have wide-ranging effects on everyday interactions, from healthcare to entertainment, and collaborate more naturally and effectively with humans.
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