Bad Robot Games studio has recently released a gameplay trailer for the co-op game 4: LOOP. This trailer showed an overview of the game’s roguelike structure, as well as a battle with a mysterious boss.
Game 4:Loop was first introduced at Game Awards 2025. In that event, Mike Booth (Mike Booth) and J.J. JJ Abrams came on stage to announce the game and its development process. Abrams is a renowned filmmaker best known for directing Star Trek (2009) and Star Wars: The Force Awakens and The Rise of Skywalker. Booth, on the other hand, is known as the lead designer and co-creator of Left 4 Dead, and is now the chief creative officer at Bad Robot Games, the game development division of Abrams’ Bad Robot Company.
The new trailer for this game in the recent State of Play and its accompanying post on the PlayStation Blog by Mike Booth explain its basic gameplay cycle. This cycle begins with forming a team and choosing a mission from the Probability Map; The map is like a screen of interconnected icons, each representing a specific type of mission with different rewards and risks. This mechanism is also seen in roguelikes like Slay the Spire and Inscryption and encourages players to carefully plan their path to get the most resources and upgrades before the boss.
After selecting the mission, the team is immediately transported to the location and must complete certain objectives. According to Booth, these goals can include hacking alien technology, gathering vital resources or rescuing survivors that give the team powerful upgrades. In all missions, waves of alien robots are sent to destroy the players. If a player is killed, they will respawn and return to battle with a new broken bone that can only be healed at a Rest Stop. If all team members fall to the ground, that round is over; But it is enough for one of the members to complete the mission so that the round continues for everyone.
By completing the mission, players return to the main base (Homebase); Where they can buy new equipment and weapons, upgrade their loadout and pick up new items. They may also encounter a shop during a round of the game that offers similar rewards in exchange for the game’s currency, Cache. After a few missions, players enter a boss battle. According to Booth, there are currently three unique bosses in the game, each requiring their own tactics. The only boss shown in the trailer was a giant Rubik’s Cube-like enemy whose weak points moved erratically.
At the end, Mike Booth said about 4:Loop’s post-launch plans:
When you buy the game, we’ll update it based on what players like. Our goal is for you to have fun, invite your friends and build a dynamic community together.
No official release date has yet been announced for 4:Loop, but fans will soon be able to experience the demo on PlayStation 5 and PC in Spring 2026 by signing up for a trial version. You can see the published trailer below.
Source: Gematsu

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