Meta has taken an importa step in iegrating artificial ielligence and meta -shell; The company announced that it would soon allow developers to create completely iellige NPC characters in the Horizon Worlds virtual world.
According to Meta, these NPCs are powerful with large language models (LLM) and can have “realistic” conversations and dynamics with players via voice chat and completely transform the experience of attending Metauris.
Artificial ielligence characters in Metauris
This update will completely change the experience of the players. Instead of NPCs with predetermined and repetitive responses, users are confroed with characters that can dynamically respond to their ieractions, joke, provide guidance, or deepen the game’s story. This feature will make the virtual worlds more alive and more attractive than ever.

Developers will have complete corol over these smart characters through the “Desktop Editor” tool. They can change the appearance of the NPC, create a story background and personality, and set guidelines for how to respond to players. Meta has announced that the tool supports a combination of scripted responses and artificial ielligence responses so that developers can create a precise balance between story corol and the dynamics of the conversation.
Alongside this feature, Meta has also made another new tool called “Environme Generation” available to all manufacturers. This tool allows developers to create a complete, detailed environme for their world with a simple text order, which significaly increases the speed of construction and developme.
As we approach the annual Connect eve, we are expected to hear more about how to evolve the virtual world with artificial ielligence. Currely, users who are ierested in seeing these new NPCs can experience them in worlds such as BaBber Bay Fishing and Profit or Perish.



