The latest part of the Mafia series is on the way to release and is far from its previous episode. While the Mafia 6 narrated a revenge on the streets of New Bordeaux with a gun in the hands of the Mafia, Mafia: The Old Coury, like the precise blow of a narrow dagger, takes a more calmer and calculated approach to storytelling. If we put aside the differences in the struggle, the exploration, the environme, and the like and examine the two games more closely, we come to the obvious differences in the tone, structure and ideity of the game; The differences that are the result of a new philosophy from Hangar Studios (Hangar 13). These changes indicate that this will be the beginning of a new era for the Mafia Collection.
An example of Haninger’s attempt to move towards improveme in this new part is the shorter time of the story than the Mafia 2. In New Bordeaux, due to the structure of open world missions, the main game campaign took about 1 to 2 hours; But the completion of The Old Coury in the villages of Sicily in the early 1980s will appear to take between two and three hours. This ceralized and linear storytelling style has become a growing trend in games, and developers have recely been trying to get rid of the hustleness of the world. With this decision, Hangar 2 has had the opportunity to prese the most influeial Mafia story to date. If the story of The Old Coury is well told, the change from the open world approach to linear and shortening the campaign will be a clever move.

Mafia’s request
According to Hangar 2, The Old Coury is considered as a background story for the Mafia series, and players do not need to experience previous Mafia games to enjoy it. In fact, it seems that this new game is an independe narrative that needs no background and guides the series to a new path. Compare this with the Mafia 2, which, of course, was a pleasure enough to eer the collection, but the background of his old characters remains unknown to new players.
Difference in tone
Mafia is a story full of viole revenge, and from the poi of view of the wounded character, Lincoln Clay, we are collapsing between competing factions and communities. But the story of Enzo Favara in The Old Coury deals with themes such as loyalty, trust and sacrifice. In addition, Favra tries to find its ideity and sense of belonging. Of course, both games deal with sophisticated and complex issues, but what they offer is quite differe.

The goals of the main character
To further explore these differences in themes, the goals of the main characters of the Mafia 2 and The Old Coury can be seen. Lincoln was very seeking revenge, and his ultimate goal was to destroy the organization that had betrayed him. He was full of anger, but for Enzo, the main goal is to be part of a group. In other words, Lincoln made his own empire, but Enzo joined an empire.
How to portray the mafia
During the Mafia 3 game, organized crime and gangsters are seen through a gateway full of deterioration. In fact, they are portrayed as an old and outdated force in the heart of a changing world. Of course, they still come to power with violence, but their efforts to completely corol other enemies do not seem firm and lasting. In corast, criminals in Mafia: The Old Coury are loyal to tradition and confideiality. They even behave in accordance with rivals and adhere to oaths, rituals, and respect.
Language
Drowning in the play space is the beating heart of the Mafia series. It can be said that the realistic approach has shaped new conditions for the Haninger Studios, and now with Mafia: The Old Coury, they have taken this approach even higher. For the first time in this series, the goal of the game is to not be experienced in English, but in Sicilia. The productive team first wrote the game in Sicily, hiring Sicily’s indigenous voices and proudly declared that the official language of the game is Sicille. There are, of course, dubbed versions in differe languages, including English, but as a sign of respect, the Italian version will not work. Of course, the Mafia 3 also appeared strong in terms of the specific dialects of its time period, but it is clear that The Old Coury has taken more serious steps.
Improve the game engine
The Mafia 3 used a upgraded version of the Illusion engine of the Mafia 2 game. But for Mafia: The Old Coury, Haninger Studios has decided to use Anriel Engin. Visually, especially given the game’s focus on the in -game story scenes, this choice is clear. The advanced animation technology of this engine, Metahuman, has played an importa role in this sector. In addition, the features of Nanite and Lumen are also clearly seen in the natural and dramatic environmes of Sicily, both in gameplay and in advertising videos.

Remove subordinate manageme
One of the most importa features in the Mafia 3 was the subordinate manageme system in which Lincoln gave the possession of various areas to its subordinates. Maiaining a good relationship with them was importa through the just division of resources to succeed in the construction of the empire. But in Mafia: The Old Coury, which has a more compact structure, there is no such system.
Remove subdivisions
In addition to the manageme of the empire, Mafia: The Old Coury also abandon some of the features of the Mafia 3 open world. In general, subsidiaries have been eliminated because the story of the game has a very precise and step -by -step step that does not allow these types of missions. Collectable items are minimized. Of course, Hangar 2 has confirmed that there is an opportunity to tour and enjoy the beauties of Sicily and the player can discover a few secret items.
Knives replaced weapons
In the early tweieth ceury, even gangsters did not have much access to weapons. Here, the fights were resolved with a knife blade. At that time, knives had a special place in Sicily’s culture. The Sicille School of Fighting the Staff Inspiration of many of the viole techniques that mafia men performed on their enemies.

Lack of resources
In Mafia: The Old Coury, life is on the edge of the abyss and survival is difficult. This is what the player was to experience in every battle. To achieve this, the lack of resources, especially ammunition, plays a key role in all Anzo missions in Sicily. Players must carefully and strategy in using each bullet in the Enzo gun.
Original soundtrack
The Mafia 3 uses licensed music in the 1980s that greatly coributed to the spatiality of that era. But in The Old Coury, this feeling is created with an original soundtrack that is actually pieces that are played with old folk instrumes and convey the mood of that period well.
Cinema Narrative
According to Hangar 2, the Mafia: The Old Coury experience is like watching a classic mafia movie. Their main purpose is to create a cinematic stream between gameplay scenes and kata. On the other hand, eves are narrated linearly and there is no news of time jumps.
Visual style
In the meaime, a particular visual language has been used to enhance the cinematic sense of Mafia: The Old Coury. The scenes open slowly, the ieriors are illuminated with special lighting similar to that of Noir cinema, and rural areas have a special peace and beauty. On the corary, the visual style of the Mafia 3 was much more bold and more vibra.
Lower price than mafia 3
Along with avoiding the structure of too much of the game, Mafia: The Old Coury is set to be released at a lower price than the Mafia 3 at the time of release. This is a happy subject that has a costly, a fair and $ 50 -priced mechanics; At a time when new games have reached a price of nearly $ 2. In general, pricing The Old Coury evokes respect for the audience.
Mafia: The Old Coury will be released on August 1 (August 6) for PlayStation 5, Xbox X/S and PCs
Source: Gamingbolt

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