The company Meta (the owner of Facebook and Instagram), which operates in the field of virtual reality, has recently introduced a new virtual currency called “Meta Credits”. This virtual currency can be used on the “Meta Horizon Worlds” platform, which is a social virtual world.
According to Tekna technology media technology news service, meta credits are a type of virtual money with which users can purchase various goods and services in the virtual world of meta horizon spaces. These goods include customization items, clothing, gear, and even virtual terrains.
Meta’s goal of introducing this currency is to create a virtual economy in Meta’s horizon. In this way, users can earn money by creating content, games and other activities. Meta hopes to make more money by selling Meta credits and creating a virtual economy. Of course, many critics worry that virtual currencies can lead children to make reckless purchases.
The use of virtual currencies in games and social platforms brings with it various legal issues that have not yet been fully resolved. Virtual currencies seem to become an integral part of the metaverse. Various companies are developing their own virtual currencies and there is fierce competition in this field.
The introduction of Meta Credits shows that Meta is looking to create a complete ecosystem in the virtual world. However, this issue also brings concerns that need to be addressed. In the future, we have to wait and see what effect this virtual currency will have on the gaming industry and virtual reality. To see the latest news, refer to Tekna media technology news page.
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